![]() On the original classic Rubik's Cube, each of the six faces was covered by nine stickers, each of one of six solid colours: white, red, blue, orange, green, and yellow.Īs of January 2009, 350 million cubes had been sold worldwide, making it the world's bestselling puzzle game and bestselling toy. Some later versions of the cube have been updated to use coloured plastic panels instead, which prevents peeling and fading. Since 1988, the arrangement of colours has been standardised with white opposite yellow, blue opposite green, and orange opposite red, and the red, white, and blue arranged clockwise in that order. On early cubes, the position of the colours varied from cube to cube. An internal pivot mechanism enables each face to turn independently, thus mixing up the colours. For the puzzle to be solved, each face must be returned to have only one colour. Similar puzzles have now been produced with various numbers of sides, dimensions, and stickers, not all of them by Rubik.Īlthough the Rubik's Cube reached its height of mainstream popularity in the 1980s, it is still widely known and used. Many speedcubers continue to practice it and similar puzzles they also compete for the fastest times in various categories. Packaging of Rubik's Cube, Toy of the year 1980 – Ideal Toy Corp., made in Hungary Since 2003, the World Cube Association, the international governing body of the Rubik's Cube, has organised competitions worldwide and recognises world records. In the mid-1970s, Ernő Rubik worked at the Department of Interior Design at the Academy of Applied Arts and Crafts in Budapest. Although it is widely reported that the Cube was built as a teaching tool to help his students understand 3D objects, his actual purpose was solving the structural problem of moving the parts independently without the entire mechanism falling apart. The Megaminx, previously called as Hungarian Supernova was patented by Uwe Mèffert.He did not realise that he had created a puzzle until the first time he scrambled his new Cube and then tried to restore it. It is a dodecahedron-shaped face-turning twisty puzzle which is very similar to the classic Rubik’s Cube. The solution is almost the same, just a few new algorithms come in when you reach the last layer, so if you’re familiar with the classic 3x3x3 Cube then you won't have problems solving the Megaminx either. There are many variations but the most common version has 12 different colors, having 11 pieces in a star-pattern arrangement on each face with five corner pieces, five edge pieces and a fixed center piece. The Megaminx is an official WCA competition event. The World Record is held by the Korean Yu Da-Hyun with a 33.17s result. ![]() On the image above a white and a black-body Megaminx is accompanied by their smaller brother, the 2x2 Kilominx (Flowerminx), a dodecahedron-shaped Rubik's Cube shape mod and a 3x3 cube. The bigger dodecahedrons are called Gigaminx, Teraminx, Petaminx, Zettaminx, all the way up to the record-breaking Yottaminx (image below). To solve the Megaminx first you need to know how to solve the Rubik's Cube because the methods of the two puzzles are very similar. There are a few steps where you might get stuck but the algorithms below will help you go through the difficulties. Let's use the same FRU notation that you are probably familiar with. Each letter means a clockwise rotation of the face, while apostrophes mark the anticlockwise turns. Note that in this case F2 = F'3 and F'2 ≠ F2. The start is similar to solving the white cross on a Rubik's Cube. Fill the gaps between the white and side centers with the matching colors. In this case we're not building a white cross, but a white star on the top. When the edges are done insert the white corner pieces, just like you would for a Rubik's Cube. ![]() ![]() This step is really intuitive and it shouldn't be a problem, try to do it without checking the links. Turn the cube with the solved face down and use the same F2L algorithms that you already know from the 3x3 to solve the next set of edges. When they're are all done, locate the corners above each completed edge and turn them where they belong to. Use the left or right algorightms below to insert the marked pieces from the top layer: This is the first step where you might need a little help, even if you know the 3x3 solution. When the edges are in place go ahead and solve the corners. Use the same method that you used for solving the white corners. We've reached a point where we have to perform another set of "first layer corners" and "second layers", but we already know how to do these. Top starįor the Rubik's Cube we call this step solving the yellow cross. ![]()
0 Comments
Leave a Reply. |